![]() Some pebble patterns used in Antibirth as a hint for the Knife Piece 2 puzzle. While there are rooms filled with ash in the Ashpit, these aren't used in them. ![]() Double-key doors don't have unique graphics per floor, so it's likely that this was intended for Downpour's entrance door. ![]() Dark Esau isn't a playable character, so this is not needed.Ī small graphic hinting at the "sparing Baby Plum" mechanic.Ī double-key door intended for Downpour. Perhaps Edith was intended to return in Repentance with a tainted version at some point?Ī stage transition/Vs. The graphics for the tainted character selection menu contain an unused character door, which appears to have been intended for Edith due to the salt shaker. An associated anm2 file exists and has it flash between red and dark red. This cursor graphic was in the files of Antibirth, where a generic red cursor was used instead. In Antibirth, Edith's main gameplay mechanic was that she could only move by teleportation, the position of which is controlled by the player and marked with a cursor in a similar fashion to Epic Fetus. She does not appear as a character in Repentance, but one of her gameplay concepts was instead given to the Tainted Forgotten, and she makes a cameo appearance as a random statue the player can transform into when using an inverted The Chariot card. She was incomplete at the time of the mod's release, and thus went unused, though she could be accessed through hacks. Edith was a planned "secret character" for Antibirth.
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